EST. Kuala Lumpur // 2018

We build the worlds we wanted to live in as kids.

XaneraVX Studios isn't just a development house; it's a collective of designers, artists, and engineers who grew up during the golden age of arcade cabinets and 32-bit consoles. From our headquarters in Mid Valley City, we merge that classic "just one more level" DNA with high-fidelity performance.

>> JOIN OUR CLOSED BETA TRACK

Inside the XaneraVX Studio creative space
LOC_REF: 3.1186° N, 101.6766° E
MID VALLEY CITY HQ

The Malaysian creative node is growing.

Founded by a group of industry veterans who spent decades at global publishers, XaneraVX Studios was born from a desire to return to the raw excitement of development. We chose Kuala Lumpur not just for its strategic location, but for its untapped creative energy.

At XaneraVX, we believe the best games are built by small, autonomous cells of experts. We have ditched the massive corporate hierarchies of the 2010s in favor of a lean "studio-first" model.

Our Logic

Optimization isn't an afterthought. We build our frameworks to run on varied hardware, ensuring that players from any background can experience our worlds without losing fidelity.

Our Legacy

Every title we produce carries a hidden homage to the classics. Whether it’s a UI sound effect or a level design philosophy, we honor the giants whose shoulders we stand on.

Our development team is a mix of senior architects who remember life before the internet and young "pixel-native" artists who bring fresh, uninhibited ideas to the table. This friction between experience and innovation is where the XaneraVX magic happens.

SYSTEM_CAPABILITIES_01

What happens behind the pixels.

World Building

World Architecting

We construct vast, non-linear environments using proprietary procedural generation tools blended with hand-crafted landmarks.

Engine Optimization
LATENCY_CONTROL

Network Integrity

Built for the global South. Our netcode is optimized to provide smooth multiplayer experiences even in regions with fluctuating bandwidth.

Audio Engineering
SONIC_IMMERSION

Audio Engineering

Spatial audio that tells a story. Every footstep, echo, and synth-wave note is engineered to ground the player deeply within the simulation.

Internal Manifesto: The Trade-offs

At XaneraVX, we don't believe in "feature creep." We favor polish over quantity. Our methodology is built on three static boundaries that define our output:

  • 01 Gameplay over Graphics: If a mechanic isn't fun in grey-box testing, it never reaches the art department. Frame rate is our primary aesthetic.
  • 02

THE REALITY CHECK

Games are complex ecosystems. While we strive for perfection, we are transparent about the process. We prioritize stability and player agency, which sometimes means smaller but more reactive worlds rather than vast, empty maps.

We don't chase trends. We build for the long-term player who values mechanical depth.

Visit the Studio.

Our doors are open to creative collaborators and industry partners during standard business hours. Located in the heart of Kuala Lumpur’s tech corridor at Mid Valley City.

Headquarters

Suite 12.03, The Gardens Mall, Mid Valley City, Kuala Lumpur, Malaysia

Comm-Link

+60 3-2929 0038

System Query

[email protected]

Ready to play?

Whether you're a player looking for your next obsession or a developer wanting to push the boundaries of what's possible, the door to the studio is open.

>> SYSTEM STATUS: ALL LOOPS NOMINAL <<